import * as log from "../log.mjs" import * as revealer from "./revealer.mjs" export function place(x, y, data) { let tile = data[x][y]; if (tile.mask === true) { if (tile.mask && tile.flag === 0) { tile.mask = false; } data[x][y] = tile; revealer.reveal(x, y, data) } return data; }