python-terminal-3d/main.py

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2024-04-14 14:38:11 +00:00
# Alexander Bass
# Created 4/10/24
2024-06-05 16:27:03 +00:00
# Last Edited 6/5/24
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import time
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from math import sin
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from point import Point, Rotator
from grass_donut import DonutEntity
from real_donut import RealDonutEntity
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from entity import PointBlobEntity
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from util import to_rad
WIDTH = 150
HEIGHT = 100
DEPTH = WIDTH
HALF_WIDTH = WIDTH / 2
HALF_HEIGHT = HEIGHT // 2
HALF_DEPTH = DEPTH // 2
NEGATIVE_DEPTH = -DEPTH
def world_to_screen(p_x, p_y, p_z):
s_x = round(p_x + HALF_WIDTH)
s_y = round(p_y + HALF_HEIGHT)
s_z = (p_z + HALF_DEPTH) / DEPTH
return s_x, s_y, s_z
def format_grid(entities, screen):
for x in range(WIDTH):
for y in range(HEIGHT):
screen[y][x] = None
for entity in entities:
for p in entity.get_points():
p_x, p_y, p_z = p.get_xyz()
s_x, s_y, s_z = world_to_screen(p_x, p_y, p_z)
if s_x in range(WIDTH) and s_y in range(HEIGHT):
val = screen[s_y][s_x]
if val is None:
red, green, blue = p.get_rgb()
screen[s_y][s_x] = (red, green, blue, s_z)
elif val[3] < s_z:
red, green, blue = p.get_rgb()
screen[s_y][s_x] = (red, green, blue, s_z)
s = ""
last_color = (0, 0, 0)
for y in range(HEIGHT):
for x in range(WIDTH):
cell = screen[y][x]
if cell is None or 0 > cell[3] > 255:
s += " "
continue
red, green, blue, depth = cell
scale = depth
red *= scale
green *= scale
blue *= scale
if (red, green, blue) != last_color:
s += f"\033[38;2;{round(red)};{round(green)};{round(blue)}m"
last_color = (red, green, blue)
s += "██"
s += "\n"
return s
def update_entities(entities, t):
for e in entities:
e.update(t)
class AxisEntity(PointBlobEntity):
def __init__(self):
self.points = []
for x in range(WIDTH // 2 + 1):
tx = x - WIDTH / 4
for y in range(WIDTH // 2 + 1):
ty = y - WIDTH / 4
self.add_point(Point().set_xyz(0, tx, ty).set_color(1, 1, 0))
r = (
Rotator()
.rotate_z(to_rad(80))
.rotate_y(to_rad(30))
.rotate_x(to_rad(30))
.build()
)
self.rotate(r)
self.rotor = Rotator().rotate_z(to_rad(0.6)).rotate_y(to_rad(0.06)).build()
def update(self, t):
t = t + 6 * 30
self.rotate(self.rotor)
for p in self.points:
x, y, z = p.get_xyz()
x, y = abs(x), abs(y)
p.set_color(255 * abs(sin(x * t / 99)), 255 * abs(sin(y * t / 100)), 0)
class Origin(PointBlobEntity):
def __init__(self):
super().__init__()
self.points = [Point().set_xyz(0, 0, 0).set_color(255, 0, 0)]
def main():
entities = []
# entities.append(AxisEntity())
# entities.append(Origin())
entities.append(RealDonutEntity())
entities.append(DonutEntity())
t = 1
last_time = time.time()
dt = 0
grid = [[None for x in range(WIDTH)] for y in range(HEIGHT)]
while True:
print("\033c", end="")
print(format_grid(entities, grid))
update_entities(entities, t)
current_time = time.time()
dt = current_time - last_time
wait = 1 / 45 - dt
last_time = current_time
time.sleep(max(wait, 0))
t += 1 + 1 / 45 - dt
main()