MultiplayerMinesweeper/www/scripts/game/game.js

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class Game {
constructor(tileSize, gridSize, world, status) {
this.tileSize = tileSize;
this.gridSize = gridSize;
this.world = world;
this.status = status;
}
reset() {
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game = new Game(16, [32, 32], null, false);
}
}
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export var game = new Game(16, [32, 32])