MultiplayerMinesweeper/www/scripts/display/particle.js

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class particleHandler {
constructor() {
}
new(type, location) {
const id;
return id;
}
destroy(id) {
}
}
class particle {
constructor(id, type, location, timeout = 6) {
this.id = id;
this.type = type;
this.location = location;
this.timeout = timeout;
}
}