MultiplayerMinesweeper/dist/world/flagger.js

21 lines
482 B
JavaScript

export function flag(x, y, data, player) {
let tile = data[x][y];
if (!tile.mask || tile.color === 0)
return data;
const color = player.color * 1;
console.log(player);
switch (tile.flag) {
case (0):
tile.flag = color;
break;
case (color):
tile.flag = color + 16;
break;
default:
tile.flag = 0;
}
console.log(tile.flag);
data[x][y] = tile;
return data;
}