81 lines
1.9 KiB
JavaScript
81 lines
1.9 KiB
JavaScript
import {Game} from "./game.mjs"
|
|
import * as log from "./log.mjs"
|
|
import * as util from "./util.mjs"
|
|
import {IllegalAction} from "./server/illegalAction.mjs"
|
|
class RoomManager {
|
|
constructor(){
|
|
this.games = [];
|
|
}
|
|
getGameByID(id) {
|
|
const game = this.games.filter(obj => obj.id == id)[0]
|
|
if (game === undefined) {
|
|
return false
|
|
}
|
|
return game
|
|
}
|
|
|
|
addGame(id, options) {
|
|
const game = new Game(id, options);
|
|
this.games.push(game);
|
|
return game
|
|
}
|
|
removeGameByID(id) {
|
|
this.games = this.games.filter(obj => obj.id != id);
|
|
log.log("removed game - " + id)
|
|
|
|
}
|
|
|
|
getAllPlayerIDs() {
|
|
let ids = []
|
|
for (let i = 0; i < this.games.length; i++) {
|
|
for (let j = 0; j < this.games[i].players.length; j++) {
|
|
ids.push(this.games[i].players[j].id)
|
|
}
|
|
}
|
|
return ids
|
|
}
|
|
|
|
getAllGameIDs() {
|
|
let ids = []
|
|
for (let i = 0; i < this.games.length; i++) {
|
|
ids.push(this.games[i].id)
|
|
}
|
|
return ids
|
|
}
|
|
|
|
playerJoinGame(roomCode, playerName, playerID) {
|
|
// See if the client is already in a game
|
|
console.log(roomCode, playerName)
|
|
if (this.getAllPlayerIDs().includes(playerID)) {
|
|
return new IllegalAction(id, 22)
|
|
}
|
|
if (!this.getAllGameIDs().includes(roomCode)) {
|
|
return new IllegalAction(id, 30)
|
|
}
|
|
const game = this.getGameByID(roomCode);
|
|
const player = game.addPlayer(playerID, playerName);
|
|
// See if player name is taken already
|
|
if (player === false) {
|
|
this.removeGame(game)
|
|
return new IllegalAction(id, 20)
|
|
}
|
|
return [game, player]
|
|
}
|
|
|
|
playerCreateGame(options, playerName, playerID) {
|
|
if (this.getAllPlayerIDs().includes(playerID)) {
|
|
return new IllegalAction(id, 22)
|
|
}
|
|
console.log(options)
|
|
const id = util.createCode()
|
|
const game = this.addGame(id, options)
|
|
const player = game.addPlayer(playerID, playerName);
|
|
return [game, player]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
export var roomManager = new RoomManager();
|