MultiplayerMinesweeper/www/scripts/display/html.js

23 lines
591 B
JavaScript

import {game} from "../game/game.js"
export var canvas = document.getElementById('canvas');
export var ctx = canvas.getContext('2d');
export var wrapper = document.getElementById('game');
scaleEverythingGood()
window.addEventListener('resize', scaleEverythingGood);
function scaleEverythingGood() {
const width = window.innerWidth-2;
const height = window.innerHeight-2;
let canvasWidth
if (canvas.width > canvas.height) {
canvasWidth = Math.max(width, height)
} else {
canvasWidth = width
}
canvasWidth = canvasWidth/4
canvas.style.width = `${canvasWidth}px`;
}