MultiplayerMinesweeper/dist/game.js

37 lines
1 KiB
JavaScript

import { Player } from "./player.js";
import { roomManager } from "./roomManager.js";
import { World } from "./world/world.js";
export class Game {
constructor(id, options) {
this.id = id;
this.players = [];
this.world = new World(options);
}
addPlayer(id, name, color) {
// if (this.getAllNames().includes(name)) return false
const player = new Player(id, name, color);
this.players.push(player);
return player;
}
removePlayerByID(id) {
this.players = this.players.filter(obj => obj.id != id);
if (this.players.length < 1) {
roomManager.removeGameByID(this.id);
}
}
getAllIDs() {
let ids = [];
for (let i = 0; i < this.players.length; i++) {
ids.push(this.players[i].id);
}
return ids;
}
getAllNames() {
let names = [];
for (let i = 0; i < this.players.length; i++) {
names.push(this.players[i].name);
}
return names;
}
}
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