MultiplayerMinesweeper/README.md
Alexander Bass ee9aa12d19 cleanup
2023-04-03 15:34:28 -04:00

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# Unfinished Multiplayer Minesweeper Prototype
Back in early 2022, I wanted to make a multiplayer version of minesweeper.
The prototype is built with TypeScript, JavaScript, Spaghetti (only partly joking about that one), HTML Canvas, and Socket.io.
to run, simply run the `build.sh` script:
```Bash
./build.sh
```
and go to `localhost:8082` in your browser.
Only a husk of the required features for this to be considered polished are implemented, but the basic outline of the game is there.
I tried building the frontend without any framework — just vanilla javascript — but got bogged down and lost interest.
Though I did not finish this project, it was a great learning experience for making a client server application.
Anyhow, instead of having to run my code on your computer, here are some screenshots showcasing the features
![Screenshot of game's main menu](screenshots/1.png)
![Screenshot of game creation screen](screenshots/2.png)
![Screenshot in game](screenshots/3.png)